Gaming is among the activities that can be productive and allow the personal development of people to contribute positively to the advancement of their communities. However, the innovative games, also known as video games or electronic that run on consoles, such as the X-box and Play Station on mobile devices, computers as well as other electronic devices are viewed as harmful by certain critics. There is a pressing need to provide a convincing answer to those unfair critics who only focus on the unclean negatives of gaming, and then make it appear as if the entire game is in the mud.
Gaming can be beneficial to the physical, mental and emotional development of individuals. It provides a virtual representation in the real world, and its activities , and provides valuable lessons that are adaptable to real world environments. For instance, games provide three primary indicators of achievement in school for students at Senior High school level. They include interest, entertainment and motivation. Therefore, when gaming is seamlessly integrated into the curriculum of students and students, it increases their enthusiasm for the education and learning process as well as satisfying their needs for entertainment.
Moreover, gaming assists learners in developing decision-making abilities. The majority of video games, like CoD provides opportunities for single player, who plays characters to take quick and decisive decisions. This helps to develop the decision-making abilities of the player. Certain games require the player to overcomes challenges, which is usually similar to the numerous issues that arise in real life. This requires advanced thinking abilities. So, when a person quickly provides solutions to every of the issues that he or she encounters and solves problems, he or she develops ability to solve problems, which is one of essential to success in the real world.
Additionally, teamwork, team building, and teamwork can be improved through the play of games that are electronic. Games such as DOTA require that players teams up with other players to solve common problems and challenges. Therefore, the game helps to build the team spirit of the individual, that is crucial in the current world of organizational development.
It also teaches people to be resourceful since certain games have some logistics and resources for the player to effectively utilize to create greater output. In the business world in real life those same resources are available to employees, that they must utilize effectively to increase the revenue of companies. Incredibly, this skill can be taught through the play of electronic games like Age of Empires, SimCity and many more.
The movement of the wrists is among the largely ignored health advantages of playing. This can help prevent neurological brain disorder that inhibits the neurotransmitter dopamine f95zone melody, which is the one responsible for ensuring movements of muscles, a condition known as Parkinson. The active involvement of the brain’s multitasking tasks helps it function better, thereby aiding with the treatment of this disease. It is interesting to note that the shooting abilities of Pilot shooters who shoot from long distances have been improved through the play of video games. Shooting activities that are specific to targets enhance their eye and hand coordination, motor skills, and spatial abilities.
However, the intense playing of electronic games in the absence of proper moderation, has negative effects that are often exaggerated by untruthful gamers’ critics. This includes kids being subjected to violent actions and, as a result, they become more aggressive and less compassionate. Thus, it is thought that these children are involved in inappropriate behavior. They are also less social because they are always connected to their laptops gaming. Health risks for children are also being recognized. The uncontrollable gaming of video games can make some kids obese, and others suffer from posture, muscular and skeletal issues due to the rigid posture during playing the games on computers.
Some of the negative effects of gaming can be justifiable. However, it is acknowledged that they are an outcome of the non-censored play of video games. Parents must, for instance, make sure that they permit the children they love to play non-violent video games. Game developers must label the games that cause violence with age-specific warnings so that these games will be available to mature people who are able to discern between what takes place in the virtual space from real-life scenarios. Additionally, the amount of time spent to play electronic games needs to be controlled. The constant sucking of energy and time in the electronic games will not bring its benefits, but the negative consequences. Therefore, instead of becoming an avid player of games on video, it’s wise to spend no more than twelve hours per week to play electronic games.